Hi, i've just joined the forums and heres my first post. This is a jungle scene i've made in UDK in my spare time over the last few months, I was inspired by the foliage demo from UDK, it thought is was the most badass thing i'd seen when it came out and wanted to make something similar. I used max and zbrush for most of…
[UDK] DM-OldSchool (single diffuse & normal level) vid [ame=" https://www.youtube.com/watch?v=8fi3k2LZf80"]UDK Deathmatch Level update Reflections - YouTube[/ame] Download http://www.chrisholden.net/dm-oldschool03.zip Check the README included for more info. Built on Mar 2012 build. couple pix First weekend in July, I…
Epic has released the UDK Beta for January 2012. And as always, this newest version is filled with improvements. Some of the more notable additions include the Simplygon Mesh Proxy Tool, the ability to create holes in landscape, and the new pivot painter. Head over to UDK news page to read up on all of the additions and…
Epic Games has released the newest version of UDK. The July 2012 release of Epic Games' UDK Beta has some substantial updates including Perforce integration and an optimized normal map workflow. Read more about it here: http://www.unrealengine.com/news/epic_games_releases_july_2012_unreal_development_kit_beta/ We're…
Hey guys, I am having some issues in UDK with the draw distance. I have tried changing the draw scale of the head and it makes no difference to the result, It just makes the black hole bigger. I tried to match the scale to that of other UDK characters/assets. Any suggestions on helping me stop this madness would be greatly…
So I've been working on an environment that has modular tiles with a highly specular material on them. I'm using a few different textures to make a pattern on the floor with the tiles, and noticed that when I rotate them and bake maps, the specular seems to come from different directions. I did some research, and found out…
So I want to add a toon style character in to the UDK engine and animate it. However this toon character does not have perfectly spherical eyes rather it has flat eyes. Which I could animate in a modeling program with the help of lattices or FFD boxes, but that does not transfer to UDK. Or I can animate it my animating the…
Hey guys ive been working on a UDk game for some time now and I thought I should show some of my work on it. The game is a single player map, the storyline is half written. The game is made entirely from the assets which epic provided with UDK (some with tweaking) Here is a youtube video: [ame="…
I recently started to learn UDK. Still allot to learn but I hope that at the end of this project I know UDK inside out. so this will be my first attempt of making a level. Here are some screens of what I have atm. nothing fancy. Still in the progress of making modular textures and meshes. any feedback is greatly…
Hey i wanted to see the Jordan Walkers Bath House scene in udk but when i wanted to change the render mode to directX 11 it never does! it just restarts udk in directX 9 is it me ho is doing something wrong or...? Thanks Ps. my Graphics Card is an NVidia Geforce 480 card, so it should handle DirectX 11 fine!