[UDK] DM-OldSchool (single diffuse & normal level)
vid
[ame="
http://www.youtube.com/watch?v=8fi3k2LZf80"]UDK Deathmatch Level update Reflections - YouTube[/ame]
Download
http://www.chrisholden.net/dm-oldschool03.zip
Check the README included for more info. Built on Mar 2012 build.
couple pix
First weekend in July, I built this UDK environment as a goof. Check out my sketchbook to see all the progress.
I thought it'd be fun to just release the source. So once I got some time and testing in to clean up a few things, I felt it was fine to release (today). It's got some sloppy stuff and bugs, but doesn't really matter. It was fun, looks alright, and everyone can goof around with it.
I didn't really bother with optimization so much, but I did deactivate the scene capture reflections, which you can reactivate in the master materials pretty easy.
Even cool homie PC user Stromberg90 has made a map with it in testing. How cool is that?
go!
Quit tip: If you play the level, type addbots 3 in the console for some quick action.
Replies
Seeing you work on this and your other minigame map thing makes me want to make a small functioning map....it may happen lol
lol
even though what is shown has some nice lighting, visually its kinda lacking which really isn't a fair critique seeing as how you have only used one texture.
I was just hoping to see the reason for you going down this route?
what is wrong with this forum? that doesnt sound too nice of you
But the exercise is well done and if it plays well it's even better.
Edit:
*cholden is a leet hacker*