Hey guys, it's been a while since I've done some env work so I'm going to tackle this project for the next week or two. I've almost finished the diffuse and norms (no spec yet) created some of the basic modular pieces and thrown them in UDK. Right off the bat I know I have lightmap issues (super annoying!) and texture…
Hi everyone, I’m Giuseppe, nice to meet you all :D Spaghetti-eater searching for the next step in my career. Priority: a great and cohesive team to join, to learn from and to share with knowledge and experiences. I’m a 6 years experienced 3D artist specialized in environment game art, 2 games shipped from the start to the…
Hey ppl, I've been working on an environment for practice. The env is based off concept art I gathered from Castlevania:LOS, Uncharted II and God of war. I Haven't painted an exact concept so I'm working things out as I go. Below you can find some screenshots, and as you can see, I still have some placholders that at least…
hi, is my second post here. i decieded to create a small limited env scene like diablo 3 because i like the new styl in the gameplay video :-) cant wait to play this third part of the game. the aim wasnt a 100% copy or create hundreds of assets only a few key elments to build a small part of this styl. if i delete all…
Starting a little late for this one but I am going to try and get if finished for the end of the month, Starting with a basic blockout of shapes not sure if I'm going to try and animated the book to open/close or just have two separate models using the same textures. still need to refine the blockout with the "back tilt…
What kind of advice are you looking for? How do you feel about a certain piece and what do you think is missing or where do you think your strengths and weaknesses are? What I'm looking at I'd say there is a good use of color but maybe too much time is spent on polishing forms and shapes compared to the conceptualization…
Thanks ! I changed the color of the towel as someone also told me it blended too much in the env. Currently testing but probably will go in the orange Here is an old screenshot I did trying to get closer to the original concept I have mix feeling about it, I like it in a way but also feels very empty. I would like to go…
We are hiring 4 more contract environment artists, and 4 contract VFX artists (we may have hired one or two of each already, not sure). All contracts are onsite in beautiful Austin. Jobs page: http://www.bioware.com/bioware_info/jobs/austin_jobs/ VFX description:…
Hi! I would be curious whether this vehicle design holds up with someone operating it. Personally wouldn't be keen on spending time translating an un-altered AI-generated design into 3d. Could be a real time sink with the unfounded decisions/ hallucinations and noise that you later have to make work. Or did you do edits? I…
Like you, I stepped over from Max to Blender a while ago. You haven't given any info on what it is you want to make as an end product. Why do you need a texture program? There are texturing tools already in Blender. You should start at the other end and concentrate on what masterpieces you want to make, The hotkeys will…