For macro scale variation on things like rocks it is pretty common to use world space projected textures. that's done in the shader in the engine. Images would help a lot. Words like "large" and "better quality" aren't very precise.
Some engine use Roughness (Unreal, Blender) others Smoothness (Unity). It should be written in the documentation of the engine, but is also apparent from the parameter name. Roughness is the opposite of Smoothness. So with Unity using Smoothness, it's to be expected that the result you get is different/inverted Smoothness…
If you want to work in games, then ideally you would make assets that will be shown in a game engine, and would work in a game. Environment art in game development is a great option, lots to learn and achieve. A demo reel is less used in game development, as people tend to have less patience and don't want to wait even a…
Model_brush.c is the main file where new map and model formats are parsed: https://sourceforge.net/p/chaosesqueanthology/code-t3d_attempt_engine/ci/master/tree/model_brush.c An example one is void Mod_OBJ_Load on line 7562. Which loads the triangle data for an obj file (loads the vertex and then the face data). It would be…
Hey, I just finished doing spaceship engine, based on an actual jet engine. Tell me what do you think. Is this piece worth enough to be on portfolio page?
Hey guys, What's the low down on affordable game engines? I've done some research at places like devmaster.net and so forth, but I'm looking for info on engines that may not be advertised there. If your company has a decent modern engine, or you know of any, please post about it.
If you are looking for help with any of the following, feel free to leave a comment or message me and I will send a reply asap: • One to one design advice sessions with optional screen sharing • Interactive computer software and video game design • 2D and 3D asset creation • Programming With Unreal Engine Blueprints •…
Unreal Engine 5, Download Early Access Unreal Engine 5 Early Access https://youtu.be/d1ZnM7CH-v4?t=3 Unreal Engine royalties waived on first $1 million in game revenue https://www.unrealengine.com/en-US/blog/a-first-look-at-unreal-engine-5…
Hello I am looking for a character artist for games who is good at modeling realistic faces and hair (hair cards)+ anatomy and eventually armor inside Unreal Engine 5. Price is negotiable. Please send your offer and portfolio to this thread.
Dolero Studio helps video game studios focus on what they do best while we make 3D art. We make game-ready 3D art in expected quality on time, be it in Unity or Unreal Engine. If you need outsourcing, take a look at our portfolio https://www.artstation.com/dolerostudio Contact Us contact@dolerostudio.com