We are seeking an experienced Graphics Engine Programmer/Engineer to join our multi-disciplinary team to work predominantly on tools, pipelines and graphics systems to support the team producing digital art.
The Studio:
Dominic Harris Studio Ltd is the production studio of the digital artist Dominic Harris (
www.dominicharris.com), an internationally exhibited artist specialising in interactive artworks and large kinetic sculptures. The team is comprised of approx. 20 people, and includes dedicated software, 3D, animation/rigging, motion capture, electronics and production teams.
About You:
You must possess natural talent, interest and ability to work quickly with ambitious concepts. The successful candidate will be one who is passionate about their craft, is a strong team player, demonstrates commitment to tasks at hand and has an insatiable desire to develop new skills. Candidates would ideally have proven production experience (+3 years) and the ability to improvise. We are looking for an individual who is comfortable with sharing knowledge, working cooperatively and developing ideas and solutions as part of a group.
Experience Requirements:
• Extensive knowledge and experience of programming in either C++ (UE4) or C# (Unity 3D)
• Solid understanding of Unreal Engine real-time workflow
• Solid understanding of graphics pipeline
Not essential, but beneficial:
• Software development lifecycle (SDLC)
• Ability to write clean code
• Compute shader, parallel or multi-threaded programming
• Unreal's Niagara and particle simulation systems
• Serial and UDP communication protocols
• 3D maths
• Real-time ray tracing
• C++ for Unreal
• Unity, Unity’s VFX Graph
• Motion capture experience
• Experience with alembic data and SFX (e.g. Houdini, Marvellous Designer) into a real-time context
• Understanding of real-time character animation
• Cloth, Fluid or Physics simulation
• Mobile platforms experience
• VVVV
Salary/Terms:
• Competitive salary.
• Full time position at our Notting Hill (London) studio.
• Bonus annual leave for long-serving employees.
• Company pension above UK minimums.
• Must have the right to work in the UK (visa), hold a valid passport and be willing to travel for work.
Application Process:
•Apply by emailing your CV and portfolio/links to previous work to growing@dominicharris.com referencing your name and "Graphics Engine Programmer/Developer" in the subject line.
• We highly encourage applications from candidates who are from a diverse range of backgrounds.