Awesome to see more people using Mari. The rocks look great, would be cool to see your workflow in a video. Mari tutorials/workflow videos are pretty rare to come by.
Hi guys, I have this problem on all mesh i import into mari. While it paint a correct stroke onto the buffer once baked there's lot of strange artifacts ... Any ideas ? Thanks in advance. Massimo
Hi, Do you know guys how can i achieve "Heightmap as normal map" with the new layer system Inside mari 2.0. With Mari 1.5 'Heightmap as normal map" was a Shader module allowing users to paint directly a normal map with black and white that were than transformed as normal map shapes at baking. Can't find a way to that…