I can load a high poly meshs into Mari software no problem although it obviously causes performance issues the models still load properly. But if I try to reduce the polycount in Zbrush by decimating a mesh the decimated .obj wont load properly into Mari have this problem with all of my 3D Meshes. I am using the latest version of Mari and Zbrush 4R6.
Replies
If you could send the model to support@thefoundry.co.uk we can have a look at it for you.
Thanks
Hi there was a guy on the official Mari forums that showed me how to fix the mesh its working fine now. Apparently my meshes needed cleaning up and I forgot to UV each mesh but now they load fine in Mari. But Thanks for the reply:)