Is it impossible to get okayish shoulder deformation with hard weights (one bone per vertex) with a low poly mesh? Characters are around 500 tris. Segmented bones, vertex morphing and excess amounts of bones can't be used as it's for mobile device with tens of characters. My problem is the motion where arm is raised above…
Trion World Network is growing and we are looking for some key folks for our emerging team: The jobs are posted at: http://www.trionworld.com/site/careers.php If you can think of anyone who would fit or If this is you please let me know of your interest by replying to this posting with your own resume. About Trion Trion…
So these are the characters and environment I did for the game Circ du Slay at USC's Gamepipe Labs. The game also uses a wireless glove input device I built. We're updating our games website now that production is done, but more info will be there if anyone's interested. We also had a team of artists making props (you can…
You guys should check out this lecture. http://msl.stream.yorku.ca/mediasite/Viewer/?peid=a19b20bb1af6433b85778661e2ea2564 It's the most incredible AI I've ever seen. Basically this guy came up with a better algorithm to recognize shapes. It does so by representing generic data in a neural-net type of model. At first he…
I was once called a pixel pusher by a concept artist I knew who also happens to be one of the biggest asshats I have ever met. I was just wondering just how many of you have had someone call you a pixel pusher because I know this term has been around before even used ironically in some respects even in a jovial fashion but…
Game Artist Don Barnes Fatally Stabbed In Attempt To Stop Fight from Kotaku: Donald Barnes Jr., a video game artist formerly of EA Sports and Activision and the father of two children, was fatally stabbed earlier this week in Oak Park, California. According to police, Don Barnes was assaulted after attempting to intervene…
Hey I'm working on a sephiroth game model, just a bust. Mostly to practice how to do eyes, skin and hair. But I'm really stuck on the hair, I have it modeled and unwrapped but when you put any kind of texture onto it, it looks just terrible. Also I'm sure the eyes could look much better, the lens around the eye that…
:poly136: Greetings from Manila, Philippines! We are Lightdbox Animation Studio, a division of PNI-KMPG Inc., an industry leader and innovator in Business Process Outsourcing. Our main objective is to produce original content animation films using open source technologies for our Animation partner studios. We have a…
Or BeforeDeath : The Adventures of El Whoppo and Juan Minky to give it it's full title. Working on this for my university final year project, I've been working on it here and there for some months now, getting all the game mechanics in - lots and lots of scripting and not a lot of art. It's starting to get to a point where…
Hi there, after I got the GO for my digital art study at Games Academy I decided to take the remaining time until semester starts (1. Oct) and push myself completing an environment scene (something I tried in the past, but never managed to get it to a finished piece). Since the Starfinder PPRPG was released recently and my…