Hi I made this section of my artstation just for people like you who are new: https://www.artstation.com/artwork/BVKNl It GOES from the bottom to the top in progress, it is not exact but it is decent enough to get a good understanding on what you might learn along the way, i came at 0 understanding, my 1st design was raped…
Edit: whoa, everyone else beat me to the punch. lol. In fact, +1 to slosh. He's got the right idea. I've no time to do a full review right now but let me just give you some advice on looking more professional; - Pay for a full weebly account to get a custom domain and no advertising banners. "jordannelson2.weebly.com" is…
I dont know if school demands that, but dont do your own concepts and model them after If you want to train in concepts, then do some in your free time, but really, forget about doing concepts. Its too late to start traditional art / drawing now if youre only at that level. People doing good concepts spend time on that,…
Here is some progress from the Simon Fuchs Tutorial. I am currently on part 4/8 off the highpoly stage. I did experience some difficultly getting to grips with the mindset of preparing 'cutting' objects but once I did a few I totally understood the method. Pretty happy with the progress so far however once getting into…
I used some DGBL back in grade school. In grade 4 or 5 the class had occasional (either once a week or once a month, IIRC) access to the computer lab and we played math and reading games to practice what we learned in regular class. Those games were essentially quizzes with game-styled performance feedback, like moving a…
Team name: Driftwood Games This is NOT a registered company. It is just the name of our team within the lecture at the university. Project name: Pontification Brief description: Pontification shall provide a unique and addictive game play within the niche market of side scrolling games. The background story should be…
<u>Brief description:</u> About the team Assyria has been in development since around may 2006. We have a talanted and dedicated team and are determined to get the game completed. We have been contacted by lexicon entertainment (a european publisher) who have shown interest in the game. Although it is primarily a hobbiest…
What is "The Vale" ? What is the extent of fear? This is the question that we love to ask, and one that we strive to answer. The Vale is designed to do exactly that ; to re define Horror. To drive fear into the player at a Psychological Level is no easy task, however it is one that we are determined to attempt. The Vale…
Hi, cool project! I would say if the goal is to support a moba/ rts style gameplay, the environment has to much contrast overall. Ideally have some units/ heroes in there throughout the creation process, so you can balance everything in a way so the gameplay elements read well. Perhaps you can add some parameters to your…
Progress Report: I am deciding to gamble and go to GDC this year. I am particularly interested in moving to Texas, as such I think I am going to cross reference the expo floor with companies I know are in Texas. I have learned a great deal about UDK and feel -very- confident to say I "know" how to use it. I am in the…