Hello, I am looking for someone who is skilled in rigging and animation. For a start I need a character rigged to a specific rig (will be provided). After that a few animations are needed (mostly melee combat). If you want to apply for this postion, please provide the following things in your application: - Quote for…
Heya All, Here's some of the animation work I've done at Juggernaut Games on our first independent game, StarCrawlers! We also have a pre-alpha video on youtube (here!) that showcases a lot of other animations in context of the game. Our characters are all 2D, although they are rigged and animated in 3DSMax, then output to…
[ame=" https://www.youtube.com/watch?v=GbG3ySNg5zc"]FelixWalkCycle_Test2 - YouTube[/ame] Well, after many refinements, I have this sorta finished walk cycle test. I think I did a decent job but I would like to hear what you guys think. Any feedback would be great. Thanks
DigiPen Institute of Technology, Redmond Qualifications: * Preferred:* MFA degree in art or media related field. * Teaching experience and/or demonstrated training experience. * Extensive professional experience in art, not necessarily limited to computer/video games or animation. * Effective interpersonal and…
Hi everyone, Just wanted to share a project I've been working on—a stylized, modular medieval city built for Unreal Engine 5. My main goal was to achieve a vibrant, anime/Ghibli-inspired aesthetic while keeping everything extremely optimized for real-time performance. Everything is modular, from the structural pieces to…
INDUSTRY GIANTS 2013: Visual Effects, Animation and Game Forum Presented by A Bunch of Short Guys October 19 and 20, 2013 DALLAS/FORT WORTH: 12th annual Industry Giants will be the biggest year to date as A Bunch of Short Guys have teamed up with Big Design and the International Game Developers Association (IGDA) to have…
Hello and Welcome skillful animators of Polycount forums i'm gladly offering the chance to join PlayDotA official Project we are currently looking for animators to do Some Custom Animations for our Workshop Entry in Dota2 and we are also looking for Particle effect and Projectiles Manager. if you feel like the man to do…
Hello everyone, I tried to animate my texture with this tutorial : http://totallysweetredhoodie.blogspot.fr/2013/07/animated-facial-textures-in-maya-and_26.html I’m stuck in part6, I can’t recreate the actions made in maya to 3ds max. I manage to change the offset of my texture thanks to the
attribute holder but not to…
I remember a while ago comming across an application that used goal oriented dynamic animation for bipedal human characters. There was AI involved that allowed the characters to react to impact forces/gravity etc. Anyone remember the site or name of the animation application? Some of the demonstrations were exceptionally…
Hello I'm a 2d concept artist looking for work or collaborations. I also have experience in UI design and Animation https://modularhorizon.artstation.com/