[FONT="]EDIT: I gots me a video! [ame=" https://www.youtube.com/watch?v=WhUtAFJHmHs&context=C47e5519ADvjVQa1PpcFP1mS-tIfwFaF86RcOohNs3Uy-WWvstXGg="]http://youtu.be/WhUtAFJHmHs[/ame] Hey all. I've been working on a concept from Shaddy Safadi who of course does the concept art for Naughty Dog. The concept is based in…
I'm glad the concept selection is being reacted to favorably :) I'm definitely going to keep on doing this Just so everyone knows why I choose certain concepts, here are some things I look out for: * Trying to keep it consistently one male character, one female and one other non-human (robot, creature, humanoid, etc) *…
Name still pending! Doing one of Pior's helmet conepts(concept is drawn on a knight but were using it as a crossbowmen helmet) Also have my own idea for a crossbow, will have some pics of the crossbow WIP soon. Here's the base helmet, going to start giving it some character details. Also the jaw protectors are probably…
to be honest if i look at your models and these, i am not seeing a big difference in quality. i see difference in style. some of those examples have more details put into the models, but they go a little more towards realism. some of them have more contrast in the lighting. some of them have a little higher production…
@Andreicus I think for more senior artists this is a viable option...but for those looking to snag their first junior position not so much, for a couple of reasons. when you are trying to land an entry level job, your skillset in areas like design and concept is probably nowhere near as developed in terms of having an eye…
I will bribe you with some feedback as long as you hopefully make a tutorial into making that very nice grass tile-able Hopefully... (Most of this feedback is based on relation on the concept art) 1) In the concept these are a lot taller and are thinner at the top 2) These trees should be darker in their leaf texture 3)…
Hey everyone! Wishing you all a happy new year and a warm welcome to the 88th edition of the Bi-Monthly Environment Art Challenge for the months of January and February! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all…
I was wondering what do you guys think of a monthly challenge just for zbrush/mudbox/sculptris I.e. sculpting. It just going on this forum you see a lot of people post zbrush faces and you still get the lower the subdivision it is lumpy advice. So I'm thinking every month there would be an easy, medium and hard challenge…
"Mincolino" is a game Cinematic about a wooden mink brought to life by alchemy and magic - Core Team - Charmaine Lim - Animation Lead Diego Mota - Director, Concept Art, Human Liam Walters - Environment Art Lead Lua Havro - Creature Art Lead Mishel Soghoyan - Producer, Real-time VFX Lead Aksynia Gatsenko - Animation…