"Mincolino" is a game Cinematic about a wooden mink brought to life by alchemy and magic
- Core Team -
Charmaine Lim - Animation Lead
Diego Mota - Director, Concept Art, Human
Liam Walters - Environment Art Lead
Lua Havro - Creature Art Lead
Mishel Soghoyan - Producer, Real-time VFX Lead
Aksynia Gatsenko - Animation
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- Freelancers -
Caroline Coppenhall - Animation
Josh Popplewell - Credits
Klaudia Spiechowicz - Concept Art
Laura Estela Souza - Rigging
Alexander Silva - Animation
Jocelyn Auriel - Concept Art
Jacob Roberts - Composer
Georgia Rudd- Sound Design
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An Inventor works on his wooden mink creation, he leaves in disappointment as the magical toy failed to work. Unbeknownst to him, the mink boots up. The magical creature looks around in awe before the Inventor catches sight of him.
The chase begins!
Replies
Fusilli - a wooden toy Mink that comes to life thanks to magic and alchemy
- Concept Art -
Mishel Soghoyan
Diego Mota
Lua Havro
- References -
Mateo - a sleep deprived inventor dealing with magic
- Concepts -
Lua Havro
The below is the original storyboard the group decided on after a lot of idea and story development, and our subsequent previs attempts follow its sequence.
Charmaine Lim
- Environment Concept Art -
The story takes place in Matteo's workshop. We want to show his many interests, such as alchemy, engineering and art, through the environment.
Klaudia Spiechowicz
Desk Layout
Jocelyn Auriel