Hello The students and staff of the University of Hertfordshire’s award winning Digital Animation Programme would like to invite you to our annual end of year show: Animation Exposé Online. http://uhanimation.co.uk/ https://www.youtube.com/watch?v=XIRHNIA2Sgk&feature=emb_title Hello and Welcome This year’s event is running…
Sorry to disappoint you, but I can't really imagine this being used in a game production. All game engines rely on skeletal animations mostly, and this doesn't use any. Even the topology changes on these so...Lets say that the smallest problem is that normalmaps wouldn't work. A bigger problem is that the mesh wouldn't…
Hi, we're looking for a 3D Character Animator for our next project. Requirements: Maya (preferable) Adv. Skeleton rig knowledge (preferable) Unreal Engine animation system knowledge (preferable) Previous experience with GAME animations (mandatory) Show reel / portfolio (mandatory) Duration: 2 months (September / October…
Hello We are still looking for 1-2 more animators- please read title- must be based in USA, have 2 yrs exp AND a demo re showing good animation skills. We won’t respond to submissions that don't meet these requirements. We are Limited Slip, an Art/Animation Services group cratering to games, digital media and more for over…
Hey so I'm wondering either the differences or the issues with either workflow of getting animations into Unity from 3DS Max. I've done it two ways and both result in playable animations with the exact same prefab setup as each other. First way is to take 3 boxes and 3 bones and simply parent the boxes to the bones with an…
Our mobile game studio is looking for talented and reliable animators to assist us with some freelance projects, ranging from animal to humanoid animations. If your work is of commercial quality and you have plenty of experience, please send me a personal inbox message with a link to your portfolio.
Established in 2006, Ubisoft Sofia has quickly become one of the groups most versatile studios of Ubisoft. In its first 6 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of platforms and technologies including Tom Clancys Ghost Recon:…
Hello ,My name is Natthaphon from Thailand.I’ve worked as 3d game animator for mobile game.Get used to animating quadrupted character such as monster. here is my lastest animation reel https://youtu.be/W0WOMJgfi2M https://youtu.be/28gNAqFEb4s Feel free to contact me email: kidnaplism7@gmail.com Thank you :)
Hi, i want to ask how to animate cape/ fur/ feather in 3dmax. right now i'm doing a birdman model & want to animate it. but, i don't understand how to animate the fur, so it will folloe the char movement automatically & naturally. (if the char jump the feather will go down, etc2) thx....
Ok, so I'm super stubborn and I like to hate my self so I use Human IK to make my animations from scratch. I'm a generalist and I know my way around most of the art pipeline for game characters but I've never delved super deep into rigging enough to make my own crazy IK/FK Rigs for humanoids... so I always just stuck with…