Well then I take issue with how he does it. Rather than knocking off zero punctuation and beating about the bush (90 minutes? seriously?! to make a simple point?), he could have done it much more simply and reached a wider audience with a quickly made, to-the-point website. But instead he rambles forever, is often times…
Yes I have tried that method, I inverted in Photoshop, even created a material in UDK and manually inverted with the one minus expressions, and have also baked my normal map with y- in the end I am getting same results. Okay guys, this might be my last post (I promise)depending on if I find a solution in the next 16 hrs or…
If you need normal maps, etc... (even if not) I recommend just modeling them yourself. With a textured model you can easily render out whatever maps you need especially alpha. It definitely takes longer to initially set up for sure but you can get exactly what you want out of it. Good photo reference is still essential and…
Bibdy Games is looking for a talented 3D Unity artist with experience in modelling software to round out our dedicated team. We're in development leading up to a release of a demo, so it's an exciting time to join! You would have a key involvement in shaping the creative direction of the game. Project Name: BLACKWATER…
I kind of like "Quarters From Heaven Video Arcade" for an arcade title, but such a play on an old reference may not fly with the young arcade crowd. As far as pushing normals and getting better bakes, I can say this: - I find it easiest to make the high poly first, then build the low poly around it. I find it saves time,…
Here at Halfbrick we have a culture based around drinking, football and cake. Today we witnessed the most glorious cake we have ever seen. It was made to celebrate a million sales of our i-phone game Fruit Ninja, by the wife of one of our programmers. i <3 cake!
Hi all, I'm looking to create a partnership with someone UK-based and ideally to create an achievable single player game with them. Before I get into details:* I don't currently have a registered business or company of any kind; * I don't have any funding so this would be purely built out of our own pockets; * I have a…
Hey everyone ! Taking the occasion to share some lighting work made for Alan Wake 2, from levels and cinematics. I had the chance to work on multiple locations from Cauldron Lake to Brightfalls, passing by the Dark Place. Enjoy ! :3 Cinematics : https://www.artstation.com/artwork/zPR026 Dark Place :…
Are there any examples online of women base meshs? I want to create a woman base mesh for myself/// work right now for the next thing im working on but im wondering if there good examples of base mesh's for women as far as edge flow for the chest area, any examples would be appreciated. heres examples of the base mesh im…
Spent some time getting this bad boy ready for a demo reel. What was going to be a simple render pedestal got way out of hand and turned into a mini environment. My next plan for this project is to get the other marines posed and in a larger environment. I played with making some decals for the pedestal to add in damage to…