To whom it may concern, Hello there! I have been working on an in game model currently, and have come across a slight issue that I would like to take up wtih everyone here. What I am trying to learn, is how to get a long flat polygon that's wide (resembling a cape or a bed sheet.) and make it flow. I am also wondering,…
Starting a new thread which is to focus on my 3D pipeline on my original character, Mecha Malory, aka 'Servo Vixen'. Part of a larger universe. So I have had an idea for her for a few years, I finally finished her and entered her into last year's Art War 2017 on Cubebrush.co. Here is my concept: Then I took Genesis V1, and…
I was always a real big fan(hah) of old Karma. I'm still sad that she isn't around and I can't play her so I wrote a story about the Noxus invasion of Ionia and how she stopped it. I always found that the thematics of original Karma's kit encompassed the spirit of Ionia so much better than her current kit. Hard to really…
I honestly don't really think I could actually compete with the massively talented and hardworking artists here but I think I could get some really valuable feedback. So I'm a Nami one trick that happens to draw periodically. I like pretty much all of her skins except koi. The general aesthetic of it is nice but, when I…
Some of my observations that feel off: Model looks tilted forward too much. For static poses the base of the skull should be in line with where the heel is planted. Head and neck look too small for the body. Angle of clavicle looks too exaggerated (like a shoulder shrug) it should be straighter; makes the shoulder/bust…
@Ambarawaa20 Hey, welcome to Polycount. Just noticed this thread got bumped, so I updated my response above in case you or anyone else is still checking for info on UDIM's. They're fairly standard now, much more so then they were 4 years ago when this thread was created.
Hey guys! For a weird reason i didnt receive any email notifIcaction about your replies on that thread, so im sorry for my late answer. Seriously, you are awesome! I was not expecting even 20% of what you guys wrote! Thank you! I'll try to answer my best by regrouping answer together: -Doctors/Psychiatrist: I'm already…
So I've been bad about updating this thread. :/ But I have been emailing people and getting good crits from my peers/teachers. Still no excuse for not taking advantage of this site more. Anyway, just wanted to update to show where I am at. I started working on the other character, "The Lost," and now I'm working on her…
My experiences so far with both MW 3 and BF 3: BF 3: Singleplayer: Holy SHIT this is fucking boring, everything feels forced and the strings puppetering my allies through the scripted events are so painfully visible I'm cringing, I can't finish this. Multiplayer: Oh hey this is pretty fun overall, shame the movement system…
[ QUOTE ] Whargoul, have you thought of using any of the topical creams that are said to sap out even the darkest inks? Considerably cheaper than lasering, and painless. Wrecking Balm not perfect, but good enough if you're going to get something over it. [/ QUOTE ] i'll have to mention this to my friend. she went in to get…