We're a startup food brand launching direct to consumer (D2C) and via Distributors sold in export markets. To establish our unique brand equity we're launching characters and require short animations (15s, 30s and 60s) to bring the brand and characters to life. We are willing to share a percentage of our worldwide profits…
We're a startup food brand launching direct to consumer (D2C) and via Distributors sold in export markets. To establish our unique brand equity we're launching characters and require short animations (15s, 30s and 60s) to bring the brand and characters to life. We are willing to share a percentage of our worldwide profits…
Greetings, I've been a long-time reader of Polycount (since q2pmp) and know it to be a source of great talent and information. I'm involved with a Senior Design project at the University of Central Florida, in which we are creating a virtual, user-interactive fish tank environment. None of the members involved are very…
Location: London, U.K. Role Overview: As a 3d Animator/modeller at Supersolid, you will play a significant role in creating fun and engaging mobile games, for multiple platforms internationally. You will work as part of a small team to create exciting new games, help to maintain our existing games and develop great game…
hi guys! I posted here before and many people recommended doing modeling first before going on to zbrush. I bought 3ds max. Now the problem is that there are no free good tutorials on youtube. I have already paid for 3ds max so right now cant afford those digital tutors tutorials. is there any good modeling tutorial there…
Shmowzow! The company I work for (Hellicar & Lewis) is doing an interactive kinect-controlled unity game for a popular cartoon. We need two freelance modeler/animators that can model simple stylized characters quickly to pass to our programmer. Strong character animation would be really beneficial to the project. Here's…
I have 2 models in max that i am working on,when i select one the inside edges of a quad disappear leaving just the outline of the quad which is what i want,but the unselected model displays all edges when i only want to see the outside edges not the line that shows the quad is made up of 2 triangles.Am i making any sense?
Well to start, stop pre bashing yourself. No one here is going to tear you apart, just your model (for your own good of course!). To start with could you post a wireframe shot of your model (front, back, side) with a flat texture? That would go a long way toward helping us crit your model. As for the skin I would suggest…
hello, my name is Vishali koul and I am a self learning game art student. I am a Pharmacist turned 3D artist. This is my everyday learning thread. This is my second modeling month, until now I have been practicing block out phase and this is my first modeling task where I tried supporting edges to make final high poly. I…
Hi there fellow polycounters. Can you please help me solving an issue I found while poly modeling what will be an air intake for a jet turbine. I modeled this and duplicated some cubes hoping to get something similar to this: I have this: I tought a boolean operation would eliminate the marked parts and solve this but it…