hello, my name is Vishali koul and I am a self learning game art student. I am a Pharmacist turned 3D artist.
This is my everyday learning thread. This is my second modeling month, until now I have been practicing block out phase and this is my first modeling task where I tried supporting edges to make final high poly.
I will keep posting more progress in coming days also I'll post blockouts which I have already completed.
I would love to get more feedbacks from you guys so I can improve more and more.
this is a weapon from Dying light 2.
please let me know your thoughts on it.
Replies
Solid modeling! There are some shading artifacts, would be interesting to see wireframe. Keep it up!
Going Good like to see morer updates. More work. :)
Hello all,
Here is my next modeling practice. In this one I learnt little bit about Maya curves and supporting edges for final high poly.
hope you guys like it.
kindly share your feedbacks.