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Maya polygonal modeling question

Hi there fellow polycounters. Can you please help me solving an issue I found while poly modeling what will be an air intake for a jet turbine.

I modeled this and duplicated some cubes hoping to get something similar to this:
polyissue1.jpg
I have this:
polyissue.jpg
I tought a boolean operation would eliminate the marked parts and solve this but it is not making what i want. Since I want to learn I would be very thankful if you can say me if it is there an efficient way of erasing the undesired mesh rather than moving vertex by vertex.
Well I hope you guys understood my question and problem. Thx in advance and cheers. :)

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