This Thread has been created for the University of Advancing Technology Art Jam. The Art Jam consists of three days of creating 2D and 3D game-quality art given a random theme. Artists will convene multiple times a day to post their progress and receive critiques, using these Polycount Forum Threads as a submission tool.…
I've got some critique. I know you said you took some artistic liberties, but I believe you should have stuck more to the concept. - The anklets need to be wider, like in the concept, and have more of that disk shape. - Teeth should be thicker. They look too needle-like right now. - The hands look like they need to be…
It really depends on what goal of the concept art is but given that you don't have the artist right there to talk to, it's somewhat up to you in the end. Working off of concept art is definitely a skill that you practice and get better at. Concept art is very often imperfect, especially in perspective and proportion, and…
Hi this is the first time I post on polycount. I zbrush a character base on the concpet from Serge Birgault. here is the first bock out. I am not sure how to sculpt the hair and the jacket. it would be great if anyone know where to get tutorial for sculpting hair and custom brush for leather jacket welcome for any feedback…
Making 3D art based on concept is actually a good skill to have. Many environment art job postings actually list it as major part of the job, even a requirement. Here are a couple of quotes from job posts I've seen recently: "Create high quality 3D art from concept and design ideas" "Translate concept art and design ideas…
I love the concept. Super fun and striking. The general proportions on the sculpt look good but it looks a bit lumpy. The planes and individual forms aren't as defined as in the concept. Most noticeable on the thighs and torso (though his torso's not visible in the concept so that may not matter). On his thighs, the…
Very cool work! I'd like it if you could make spidey's pattern a little more "squigly", like the concept. Right now you made the lines of the "web" on his costume very much like the movies, but a lot less like the awesome comcept. It might look weird in 3d though. Great work!
Greetings Forum members, My name is Ty and I am the project manager at Creative Game Tech. We are looking for Strong, Self-motivated and Team players to join our project. I have posted here in the past and had tremendous success. As we are growing we now have open positions to fill. We have been live and working for two…
Greetings Forum members, My name is Ty and I am the project manager at Creative Game Tech. We are looking for Strong, Self-motivated and Team players to join our project. I have posted here in the past and had tremendous success. As we are growing we now have open positions to fill. We have been live and working for two…
[FONT="]Main Tasks and Responsibilities[/FONT][FONT="] [/FONT] [FONT="]The role of a game designer is to develop new innovative game concepts for console and handheld devices. The designer's responsibility is to make important contributions to the design quality of large-scale projects. Also, the specifications…