From our paradise island called Madagascar ,we started with some questions: how to produce convincing animated movie without spending thousands of dollars that we will never have ? How to establish a cinema animation pipeline adapted with african means ( no much money, electricity cut every 2hours, etc etc) After 2 years…
This probably seems really obvious, but I can't for life of me seem to find an answer anywhere. So basically where my major hangup in the whole process for workshop content creation is I can't tell what my limitations are. There is a requirments page that lists them, but I'm just missing something. specifically the LoD.…
Helloo, so I wanted to release this script that I was working on last year. It's a poly fill for Maya. I'm sure most of you know the concept. Some hings that I aimed to accomplish:* Quick and easy filling of poly patches * Avoiding lots of ugly windows/implementing my own in-view editor * Making use of context to fire…
------------------------------------ UPDATE NOV 2016: IMGUR ALBUM ------------------------------------ Here's a collection of images I've shared on Technical Talk over the last years (continually updated with new images I post). They keep disappearing in old threads, so I've put them into one place, and hope they'll be of…
Always working on stuff. Even married with a kid on the way, I'm working on stuff. Give you a bit of an example of where my head was at the Past decade: 2005 - 2007 Projects at work: Tony Hawk, Gun, FarCry All semi-realistic type games in terms of subject Matter. I really went hard at Dominance War, and Comicon contests.…
Hey, i cant find the feature in 3ds max 16 but maybe could be reached with a bit of scripting. My problem right now is: I`m working on a very big project of my own with multiple layers and sublayers with objects inside to have the best organization i could have. Now my HP is ready and i want to have the same layers…
@Deathstick Thanks for the content-rich feedback. Yes, I've been thinking about every single aspect you've mentioned, and then some. I would add to my list Houdini for FX and procedurals but that would be down the line. I've heard very good things about Houdini, but it is for specific kinds of content. The only thing I'm…
Mutant League: A Videogame Art Challenge! You've been begging for it. The rumors been circling. Hints have been dropped. Finally it is here. Sound the vevezulas, fire up the jumbo trons, hit the pregame tailgate parties and let's make some Mutant League goodness.We're kicking off a new challenge here at Polycount - Mutant…