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[Maya] Context based poly fill

Nico0307
polycounter lvl 8
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Nico0307 polycounter lvl 8
Helloo,

so I wanted to release this script that I was working on last year.

It's a poly fill for Maya. I'm sure most of you know the concept.

Some hings that I aimed to accomplish:
  • Quick and easy filling of poly patches
  • Avoiding lots of ugly windows/implementing my own in-view editor
  • Making use of context to fire different actions for one general concept: Poly Filling
But let me start off with..

Some Use cases:



The result is on the right.
As you can see, we have filled some patches..

So..

how to use?


That way, everything will go into 1-2 hotkeys, or 1-2 Buttons if that's how you roll.

Please note, I made use of a function from zhcg_polytools by Safronov3d (https://www.highend3d.com/maya/script/zhcg_polytools-for-maya-54377)
The function is used in the post processing if you decide to "straighten" the poly patches.
The script should work without zhcg_polytools

If you want to try it, contact me
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