Hello all, I'm Danny Clark, an animator with a couple years of experience in games and film, looking for my next adventure. Some of my projects include work on the NBA 2K series at 2K Games, and my directorial short film Amazing Adventure, which has screened at over twenty international film festivals. My primary toolset…
Hello all, I've been animating for a while using maya, but just recently started using max for animating. I'm trying to tweak some fancy spins for my guy, but everytime i move a key on the rotation curve (X for example), it moves the same key on the other curves as well - which then ruins the animation. Is this an option…
Hey guys going to be posting an animation every day this week, (hopefully). Let me know what you think, and how i can improve. Wanted to start with the basics as i understand Mayas graph editor much better now, and move to bigger and better things, to hopefully improve my showreel! Well to become a better animator along…
our next project might be a 3d NDS product (fingers crossed!) and I'm doing research at the mo into it. Can't find much on the art side of things though, specifically animation- if anyone knows I'd appreciate some answers to these questions: is there a limit to number of bones/weights you can use with skeletal animation…
I was the character artist for this map, Winter Peak on SteamVR Home. For those unfamiliar, its basically a "home map" or landing zone for when you're in VR on Steam, where you can access your games etc. All the assets are also available as an asset pack so community users can mix and match to make their own maps :) Had a…
Ever wanted the creative freedom that comes with a start up? The security of a well-established company? The challenges of an independent team solving its own problems? If so we might just have the once in a lifetime opportunity you are looking for! CCP Games is in search of an exceptionally skilled Technical Animator for…
About ZA/UM ZA/UM is a video game studio that in 2019 released the award-winning role-playing game Disco Elysium. We have offices in London and Brighton, but our team is spread across a number of countries around the globe. Currently, the team is composed of around 50 writers, artists, developers and producers. Roles…
i´ve seen a lecture with him at ianimate with Jacob Gardner, which was really nice, i wanted to get the next flight to LA and hang out with them to talk about animation. The Ted talk was quite short compared to that
Small games company looking to purchase 20+ 3dsmax character studio .bip animations for an existing biped rig and model. Things like walk cycle with intro and outro, melee attack animations, death animations, etc. Will pay in USD, willing to negotiate the price per .bip based on quality. Please email n27@bigpond.net.au to…
Hello! My name is Jhalyn and I'm a Character Animator from Indianapolis. I wanted to ask you guys what should a junior animator be able to animate to make it in the gaming industry! I'd love to know so I can add pieces to my current reel and be better prepared for CTN this November. My reel is on the link below in case you…