Hey Polycount! I picked up Universal Fighting Engine(a plug-in for Unity) as a platform to showcase some of my effects and animation. Heres my progress so far... https://imgur.com/9xl8HDG Early testing of the rig in unity and animation setup, not much to see here beside the headache it took to get him to mirror properly.…
Snipping your post rather than quote in full because its one up from this... Its true, UE5 game-ready and UE4 game-ready are different things. To my mind however, a lot of points you raised about shifting and unclear industry standards are things that get addressed during an art test and/or interview. If you're making a…
Hello Polycount! I'm currently working on a mossberg 590 mag fed shotgun and looking for feedback on my progress so far. This is the high poly model: I have begun working on the low poly and decided to give the magazine, scope, flashlight and shotgun one texture set each. The magazine and scope low poly models are done and…
Future World is a 2D Platformer game that takes place in a post-apocalyptic future where a small combat-robot, whose batteries are still working, has to explore the world in order to find several items from the now-gone human civilization. In order to do so, he'll have to face the various mutant creatures that inhabit the…
Hey guys, I have exported package in Unity from windows 10 and I have imported it to my Macbook pro. Therefore, when I load any of scenes I get that ultraviolet colors on everything. Do you think I need to do something more than just export package from windows to Mac? Thank you
Hi everyone, My name is Juan Carlos Abraldes and I’m an artist with experience in film, video games, and virtual production. I’ve worked on international projects, combining creative and technical approaches. I’m currently open to new opportunities and collaborations. Portfolio: https://www.abraldestudio.com
Hello! It's been a while but I'm pleased to be able to share our Rookies entry of this project now that it's been pretty much wrapped up and submitted (for now!) https://www.therookies.co/entries/36367 Here's also a direct link to the final trailer we produced for the project. https://www.youtube.com/watch?v=Mbw0ZORugIE We…
About Me I specialize in creating 3D characters from sculpting (high-poly) to texturing and preparing models for rigging. I have experience in both realistic and stylized character creation for video games and films. My expertise does not include rigging and animation, but I ensure my models are optimized for these…
Hi All I've begun working on the last exam for my education, in this exam i'm supposed to make a 3D model of my own choice, what i choose to do with it, is my own choice. So, i'm working from this concept: http://i.imgur.com/3B21fuZ.jpg To make a model that i could theoretically use in a game. I'm not following the concept…
Hey all! I need Artists, Animators, FX & more for a #VR #UnrealEngine gig. Offsite contract. However we are located in Dallas if you're in the area and want to check us out. Email Chris@Groovejones.com with portfolio link, resume and/or attached samples. To learn more about our company visit https://www.groovejones.com/