Final Submission: 1 The Beast Wolfs Awakening Final Submission Full Frame Some Data: -Character contains 99830 tris (59054 body + 40776 fur). -The pedestal including all parts and effects contains 4999 tris. -It uses 3x4k and 4x2k maps for the body. -And 3x1k and 4x512 maps for the pedestal. I am using 1 texture sheet for…
Hey guys, I have been following Tim Bergholz’ Ultimate Weapon tutorial for the last 2 weeks. After watching the modeling videos I got a nice looking AK-M (floaters in yellow). I also followed his edge
straightening instructions and got everything all packed up nice and tidy. However, when it comes to baking
everything goes…
"My bones crack. When I crush the intruders no one knows if
it is me or their corpses until I stack them on a bloody pile in the midst of
all the trophies I gave to you, my love, over all these aeons. You made me and
I made you, my love. There is no hero foolish and no fool heroic enough to break
us apart. But as my skin…
Hey there. I'm building a desktop PC to use as a personal 3D/CG workstation and was hoping to get some advice from those more knowledgeable than myself. I want something that can run typical industry software like Maya, ZBrush, etc with ease. My current build is: PCPartPicker Build CPU: Intel Core i7-4790K 4.0GHz Quad-Core…
Modeler/Texture Artist looking for some work to do during free time. You can check out the following links for examples of my work; 2012 Demo Reel: https://vimeo.com/49842346 Website which consists of personal projects. http://digitalmas.webs.com/apps/photos/ Youtube Channel which consists of my demo reels/isolated…
Hey guys, me for one like to customize my UI to fit my need and as 'minimal' as possible. For instance, there is no necessary tools on Max's status panel that I really need to be on the whole time except the transform type-in. Yes I can use shortcut F12 to bring up the floater dialog, but honestly it looks ugly to have…
Environment Modeling FAQ & Resources MEGATHREAD I've been collecting some of the links and stuff people have been posting recently for all those aspiring environment artist junkies out there: Polycount Environment Wiki: (most of this information and some new stuff.) http://wiki.polycount.net/CategoryEnvironment Peris: fast…
So for a Uni project called modular environments I am making a watchtower and I was hoping i could get some input on it and some advice on some issues aswell at the moment the walls only have a normal map and a plane gray diffuse so about the problem at the top of the tower the modular pieces are really obvious which is…
Hello! I'm VFX student working on a dissertation (in fact the deadline is this Friday!). I'm researching texturing software and I need some opinions on Quixel DDO - I'm asking here because almost nobody I know has used it! The survey asks about other software as well - I'm mostly interested in Quixel DDO but of course if…