Here's a new project I'm working on. I want to try to show the progress in a thread here, I'm still not sure how this site works. Here is how my model look now. The hi-poly is of the character is mainly done. Translating a 2d concept to 3d is a challenge, I changed the face and proportions a lot since I started, and I'm…
Is they're really a difference bewteen reprojecting high poly details onto a low poly retopoed mesh (in a software like blender, or zbrush), vs just baking high to low poly in substance painter (i'm not sure if this can be done in other softwares)? Which method would be better for a model that will be rigged an animated?
Hello, everyone. I know there's no written rule about project organization; each studio and person uses what they find most comfortable or believe is most appropriate. However, some project organization structures tend to be more commonly used than others. I'm wondering what file and folder organizational tree you usually…
Hello! I’m involved in the remake of an open source game and I’m looking for blender Sculptors / animators interested to collaborate in the project. I need sculptors and animators to recreate the characters and scenes in 3d. The models would then be used for several purposes: * The 3d engine included in the game * The Vr…
We are a small group of artists and game developers from around the world making the game we want to play! we are currently working on our third-person episodic action-adventure game. Story: In a far-off galaxy, Ash, a young and ambitious soldier, sets out on her first mission. But what seemed like a routine assignment…
Hi everyone, feedback on my cyberpunk street welcome! be harsh! its not fully finished yet but any blender/ general design advice would be amazing :) also, the lighting seems kinda off, its very dark for the amount of neon lights, so any tips with how to fix that would be appreciated!
Hello everyone, my name is Giovanni Randazzo. I am a filmmaker and producer currently working on an independent dystopian sci-fi Screenlife Film titled “4 Profiles”. We are currently in the final stages of post production. For the film, we are looking for a VFX artist who would like to contribute to a passion project and…
Hello, I'd gladly join a cool project as either a 3D artist or Unity Developer. I'm not looking for paid opportunity however what is really important to me is adequate scale of the project - I'm not looking for neither something so boasted that won't be finished in a decade nor for something so small that I could finish on…
Hello polycount community, The whole idea is to be created small indie game scenes combined gameplay 2-3 minutes with in-game animation 2-3 minutes. That's the realistic expectation that can executed in open project of that kind, but the short duration will be compensated with great quality in attention to details. I have…