Hello polycount! This is my first post on here, so looking for some critique from all you professionals... I am a unity 3D/VR developer that has worked mostly on simulation/serious games type of work. Now who is aiming to improve my portfolio with some unreal experience and portfolio new piece reflecting that. I've created…
Welcome to the Bi-Monthly Character Art Challenge! New concepts will be chosen at the start of December Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * Pick one concept to work on for the duration of the challenge and post your progress here! * Complete a 3D game res…
Welcome to the Bi-Monthly Character Art Challenge! New concepts will be chosen at the start of April Previous Challenge Thread How it works * Every new challenge, 3 Character Concepts will be provided * Pick one concept to work on for the duration of the challenge and post your progress here! * Complete a 3D game res model…
Sectaurs, ha! what to do with those goggle things ..... gauss, nice BS story about the goggles haha! and excellent observations. i love how you're always in that critical state of mind. that is a very useful characteristic as a concept artist. thanks for your comments, they are always something to consider. thanks for the…
I have to agree with poop on this one. The screen shots are not eye popping or amazing. I say what I am about to say as on honest critique I would give anyone pimping off stuff here. Here is a list of beefs I have with the "glory shots" they show;…
Also remeber it is a concpet which likely dosnt have realistic lighting anyways. So if the concept can take artistic liberty you can and will have to as well.
Hello! If you are interested in character/concept/texture artist, please check out my portfolio at www.kharkov.ukrtel.net/stanley/ [image]www.kharkov.ukrtel.net/stanley/concept2.jpg[/image]
Hey man, you are putting in the hard yards, you ARE putting in the effort and time, and for the most part you are doing well. You are RIGHT on the cusp of leveling up, it's just going to take stepping back and considering the process a bit. I also apologize if I've been a little blunt here. Let me see if i can break this…
Hey! I’m excited to share this new tutorial, where I'll guide you through the entire process of creating a stylized rifle for video games! We'll cover everything from concept to final render, breaking down each stage to make it easy to follow. https://www.youtube.com/watch?v=yHCIAm8WyYw Feel free to reach out to me if you…