Just doing a small-ish environment. Have roughly two weeks to do this, no textures needed. But I am hoping to get normals and such done so that when i get to texturing it will be easier. the main view im thinking will have the camera looking out through the doors of a house(perhaps the back or something...doesnt really…
Hey guys, I began working on a new environment based on Arsenixc Bunker Concept. You probably recognize it, as it has been done by many people before. My challenge for this project is to actually finish it... You may think that's obvious, but I have an issue with finishing the last 50-25% of a project! Anyway, other than…
Hey everyone. I just started school again and that means it's time to start doing tons and tons of art. My assignment for the next 7 weeks is to make the interior of a Dwarven Butchershop. Most of the stuff I usually do is small props and outdoor environments so this will be a fun exercise for me. For this project I really…
Hi everyone, so here is the latest environment I've been working on in my free time, Below you can find the first sketches I did to come up with the idea. More images here : https://www.artstation.com/manuelfuentes/blog I´m using UE4 for this one. Here is the initial blockout in 3dsmax For this cliffs I created the height…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Hey Polycount Forum, I've only been a 3D artist for about a year or two and am looking for critiques on my portfolio. I strive to be a fantastic Environment Artist, but I've got a long way to go and I need you're help to tell me / show me what I'm doing wrong and right. It's gonna be a long journey and I cant wait to take…
Hello, My name is Alexander, and I'm looking for an art work. I have 6 years experience in game design, and graduated from Game Design faculty in Friesland College (Netherlands). I'm good at creation of environment assets and level design. You can see my portfolio here: http://stenjus.weebly.com/ Some screenshots bellow:…
Hi all, I`m looking for freelance work, Environmental Modelling (High/Low), Texturing (Realistic/Stylisted), Assets. Props.. whatever needs making! Have many years of industry experience in Maya/Photoshop/Zbrush etc and up to date with all latest tools/methods. I am currently working on Killzone Mercenary but will be…