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[WIP] Small Environment

Just doing a small-ish environment. Have roughly two weeks to do this, no textures needed. But I am hoping to get normals and such done so that when i get to texturing it will be easier.

the main view im thinking will have the camera looking out through the doors of a house(perhaps the back or something...doesnt really matter i suppose) looking out over a pond with a bridge that goes across it.

Using the picture below as reference, the bridge will probably come out at more of an angle, and not out of the house. Possibly at more of an offset, with the door being further on the left side of the screen.

Hopefully have a bit of a block out done for tomorrow.

Crits welcome as I get this thing worked on :)

For reference:
fbMp8Tih.jpg

Replies

  • AbominableSoul
    So this is a small update. I havnt been able to get as much work done as i wanted.
    i have some main pieces blocked out, like the room, the bridge, and the large building in the background.

    my next step is putting them into UDK so i can sculpt the landscape and get things better sized.

    the lone rectangle by the big building is player size reference. it is approximately the same size as the UDK player.

    BuvTFA4.jpg

    ppVb3rh.jpg
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