Hey guys, I began working on a new environment based on Arsenixc Bunker Concept
. You probably recognize it, as it has been done by many people before.
My challenge for this project is to actually finish it... You may think that's obvious, but I have an issue with finishing the last 50-25% of a project! Anyway, other than finishing it
I will be focusing on:
High Poly - Low Poly workflow
High quality lighting
My main tools I will be using: Unreal 4 | Maya | Marvelous Designer | Substance Designer/Painter
Finally, what you're here for... My progress thus far.
Any comments / suggestions / critiques / concerns are always welcome and I will be giving updates weekly!