Hi Polycount, new here. Trying to further develop my hand painting skills, based off the tutorial by Tyson Murphy. C&C encouraged and welcome. Would like to refine this a bit before going on to the shield.
Hey guys! Check out my latest ue4 scene, its been a huge learning experience! I've had a blast making it but glad to call it finished finally! :) More on my artstation: https://www.artstation.com/artwork/dOzeZw
Hello! Im recently starting to animate and i would like to get better. I am doing a set of combat animations for a character and would like some critique if someone is willing too! Here it is: Any feedback is deeply appreciated!
Hello everyone, I recently finished a 3D modeling, meant to be a skin mod for Monster Hunter World. I wanted to focus on detail and "visual fluff" I'm now looking for critique in order to improve. Here is the sketchfab https://skfb.ly/6IGBw Here are some screenshots Any feedback is appreciated, have a great day !
My newest project. Will be part of a bigger scene. More pictures and wireframes on my artstation : https://www.artstation.com/artwork/3Pzxo More pictures and wireframes on my artstation : https://www.artstation.com/artwork/3Pzxo
I'm very new to modelling and I saw this post: http://www.polycount.com/forum/showthread.php?t=146928 and wanted to do my own blade. I've never done any baking or normal mapping, so I'm going to skip that bit. Wish me luck! this is my target.
Hi everyone, I'm currently working on a library of modular 3D weapon models and made an editor powerful enough to texture and export the models and textures in different styles, including PBR. You can combine different 3D weapon parts using a variety of templates to create unique weapon models. The goal is to help game…
Hey guys i reworked a lot the animations and tested a rendered version feel free to criticize everything =] https://www.dropbox.com/s/konz0pxxu1cs8ft/sword%2001.mp4 that is how the render is going
So I've started to ground the sword, not sure if this is what you had in mind. half way through doing the Sageo (string) and materials for the stand but that’ll have to wait for another evening