Here is my first try on creating a model with modular textures. A wooden lodge...about 6600 tris, 2k Maps (rendered in Marmoset Toolbag) Wire: Textures are mainly from CGTextures (edited). Comments or suggestions? (I guess I should chamfer the edges of the chimney...but other than that?)
One of my co-workers just bought HL2 over the weekend and is having problems getting it to run. I have no idea what the problem is so I thought that I would post it here in case anyone else has had a similiar isssue: [ QUOTE ] I can load the game up, no problem. I get to the menu screen, thngs are still cool. Then I click…
Hello Guys I got a problem with my Viewport while trying to playback a scene with just a character with no Textures the viewport FPS is limited to 7 fps but i got 24 fps when I switch my Viewport renderer to Viewport 2.0! My PC : 16 RAM MSI GTX 1060 6GB i5 6600K CPU thank you
https://gyazo.com/662ba521c21eec79e098c361af8e2c20 I have this running cycle created with CAT system in 3ds max with a root node attached to it but when i put in unity the root motion goes up instead of forward, does any one know how to fix this?
dont remember how i came across this.. but one crazy idea that is pretty damned cool... http://66.70.170.53/Ryan/nrmphoto/nrmphoto.html and the main page with some more neat stuff.. http://www.zarria.net/
This is a character I started a while back and had to rush to completion. Unfortunately I had to skimp and outright drop a lot of the things I had in mind for her. Overall the textures were sloppy and disappointing the first go around, I feel it's time to change that... And I need a break from working on blood and filth…
PLEASE NOTE : These tutes are no longer online and I will not be re uploading them as they are too far out of date. If the wind blows me back in this direction (making tutes for UDK) I'll post links here at polycount. Until then showmethatagain.com is on hold indefinitely, as I'm flat out with other projects at the moment.…
thoughts??? its pretty fun.. i like the way the weapons feel.. the lighting is AMAZING!! some of the best lighting i think i have seen in a game.. i hear all the lighting is dynamic.. no static lighting.. it is a beast tho.. i have a 6600 and 2 gigs of ram and even medium settings hang up sometimes.. but overall it plays…
Having this same issue today. Is this a bug with ue4 16.1 version? https://answers.unrealengine.com/questions/667739/vertex-color-alpha-channel-wont-work-for-me.html Painting the alpha channel of vertex paint yields no result.