My Best Guess: Just looking at this image I'd say make a box outline of your highpoly, then push in and pull out areas to make the wall more interesting and unwrap. You wouldn't make a box lowpoly of every piece of brick so it is one object like in the image, just start out with 4 sides then cut in and out which 'blocks'…
We just moved about 20 tons of bricks into our front yard to build a retaining wall and we are working on digging out all the trenches to lay it down. I'll do some 3d after i've had a couple week nap. There is something fantastically rewarding in actually doing real work with your hands, building something that exists…
Way back in the day i was snoopin' around in my dad's record collection and came upon "Thick as a Brick" by jethro tull. Totally blew me away and was the first song i really fell in love with. [ame] http://www.youtube.com/watch?v=toHlMD50eYY[/ame] Say what you want about Tull, but a few of their songs were fucking amazing.…
I personally find 1 player games dull in comparison to MMO's,most seem dull,repetative and once you figure out the AI most of the game becomes to easy, on the other hand MMO's give you the best AI,human AI you can play and defeat people who are dumb as bricks or have challengeing face offs vs truely intelligent people.…
Hi, I´m currently creating a scene based on this concept: https://www.artstation.com/artwork/aEgrq I want to improve the model because it lacks something I can´t really nail down. I asked a few people and they said that I should bevel it more and sculpt some details but I´m not really sure what and where because I want/try…
Hi, I´m currently creating a scene based on this concept: https://www.artstation.com/artwork/aEgrq I want to improve the model because it lacks something I can´t really nail down. I asked a few people and they said that I should bevel it more and sculpt some details but I´m not really sure what and where because I want/try…
Hi,i have a hut like farcry 4 , textured with plaster and i wanted to paint exposed brick on walls , should i give vertex color information to mesh in maya or should i use noise multiplied with vertex color node like in this series of tutorial from barry lowndes -https://www.youtube.com/watch?v=yl9XOtd7kaE Another question…
Keith is at it again =) What a time saver and a lot more, just bought this tonight so I am finding my way around it but well worth the $35 imo UberTuber Tube https://www.youtube.com/watch?v=FHe-8S1_0RI UberTuber Spline it brick wall https://www.youtube.com/watch?v=4KrG_ogPEdo UberTuber Poly Rail…
Hey everyone, I'm wondering if there is a way make secondary normals and albedos scale in regard to the scale of the mesh they are applied to. Meaning if I have two of the same rock and I scale one then the secondary maps will stay the same scale to the world. See image. I made two blocks to show what I'm referring to. The…
I am trying to make a custom material just to teach myself how to make my own, just playing around to learn it. I made a bmp 512 X 512 of a brick as a texture and every time i link it to diffuse in the material editor it does nothing. Here's the picture of it. Any texture i add to the diffuse does nothing. The viewport…