Hi people I made several .sbsar files in substance designer, due to pipeline my normal maps should be OpenGL. When I import those sbsar in painter I noticed that the normal input is set to "auto". 'auto' is read as DirectX by default in Painter, no matter what. The only workaroud is: 1- import the sbsar 2- fix the normal…
I want to open with new Quixel 2.0 old project made with Quixel 1.8. It works, open it, all folders and layers are here but... all the materials are empty. Metals, plastics etc... The render is good in photoshop, but i can't export anything without errors and crash and I can't edit dynamask without many bugs (converts in…
I recently joined the i-pod trend and this whole i-tunes software is one huge crapola. i've looked around for a few alternatives, but just like american food it only looks good until you try it. any opinions? here are my problems with i-tunes: 1. why can't i just drag and drop a file or folder into my ipod? 2. why can't it…
Hey guys I'm working with a modular building set in UE4 and its getting a little disorganized. I'm more familiar with Unity's prefabs. Essentially I want to make individual buildings that I can still append meshes to/ change materials/ edit. Blueprint seems to complicate this making it difficult to edit/ add meshes after…
The first issue I had was when I was cutting UV's there was a part of my model where 2 shells that had been completely cut, just would not split apart and sat on top of each other as one shell. I thought I fixed this by changing my preferences folder, to "old preferences". The 2 UV's were splitting apart. Now this is…
Another thing i don't really agree with, is lack of attention to older works. Which you can see at popular artists's profiles in terms of likes and views. I understand situations when somebody delete their older works from "portfolio" to only show your current '"he best" - that's from author's side. But what i mean, is…
They pulled a new, improved version of their hardware out on an unsuspecting populace. For the video game players, this is all well and good. Their might be a little regret for anyone who bought a 360 in the past month or so. But the rest of us certainly don't mind having more options. But this was a royally dick move for…
Hi, It the first time I am using Marmoset ToolBag for texturing. I have difficulty to understand why my brush show my normal map in normal texture, but I don't see any normal map effect inside the previewer. I would like to add more detail on my mesh. When I test with a new project with the mesh smartmat.obj inside the…
As a practical matter, yes, it's totally ok. From a theoretical legal perspective it's a somewhat more complex issue, but that would only become an issue if the rights holder wanted to force you to take down the work. And just about every rights holder takes the policy of allowing fans to post fan art.
IMO there is not enough room for multiple monitors. Most gamers have multiple monitors. There should be an adjustable monitor riser. That would be pro. And a cup holder. I don't understand why more desks don't have integrated cup holders. My cats knock over my cup on a weakly basis.