Hi,
It the first time I am using Marmoset ToolBag for texturing. I have difficulty to understand why my brush show my normal map in normal texture, but I don't see any normal map effect inside the previewer. I would like to add more detail on my mesh.
When I test with a new project with the mesh smartmat.obj inside the program folder, Everything work, but with my mesh with custom bake. It doesn't work.
I am using Marmoset Toolbag 4.03 (4035)
Thanks for your help
Guillaume
Replies
I see The albedo is write Like that: Albedo Map : From Texture project.
So I look my normal map it was form TV Stand_Normal.png (My bake normal map for my high poly)
So what I did is
It reset the path and now it was write From texture project: