Just a simple blockout, if anyone has any tiger refs it would be much appreciated if you could zip em up for me :) As always, crits and comments accepted! Planning on putting this into a DoD map for my Realism Team and maybe creating my own scene with this racing through the desert :)
Hi guys i'm working on a character for my portfolio, it would be amazing if i can get some CC before i start moving forward, based on a concept by botslim, After speaking to the concept artist we decided to change the hat a little :) dont mind the hovering glove and teeth less in the test render :D
Hello everyone, this is my 1st post here :) This is a personal project for my portfolio, that i have been working on for a while. I would like to hear your C&C to help me finish it the best way possible. Any comments are more than welcome. Model from maya : and model from ZBrush :
Hi, I finished this model awhile back, however, I have a feeling that it needs to be tweaked a little. Although, I'm not sure what needs to be tweaked, so any feedback would great. :smile:
Re-visiting this model, adding detail and eventually an NPR rendering scheme. Blender's Freestyle line renderer does a pretty decent job of picking out the edges but I'll tweak it more as I go along.
Hi everyone, this is my first post on polycount. I recently finished my this project and i'm looking for feedback in modeling, texturing, presentation and anything else I may have overlooked, as a student I know there's a lot more for me to learn, that's why i'm looking for feedback on my work.
Hey Everyone, Here's a really fun track from my Jazz/Big Band page that I've just released in higher-quality Ogg format: "SHUFFLIN" (Looping) You can listen to it here: https://soundimage.org/wp-content/uploads/2026/06/Shufflin.ogg And freely download it here: https://soundimage.org/jazz-big-band/ SENDING OUT A BIG THANK…