Hey guys, I am having this issue when I try to import an alembic file that I exported from Maya 2018 into Marmoset Toolbag 3.08. There are some frames where the model looks good, and there are others where it gets skewed. Below is how the imported alembic model looks in Maya 2018 vs Toolbag 3.08. What do you think is going…
I need some help. My models are not baking properly even though I seem to have things under control. The main issue is that the normal and ambient occlusion maps are only coming out black. I have looked everywhere and have tried many different options (such as cage meshes and resetting the original positions of the…
Does anyone have any suggestions for rendering portfolio quality model renders that are hand painted diffuse textures only? I'm disappointed with my 3DSMax renders so far, so any pointing in a good direction would be helpful. These are low poly models with small resolution hand painted textures that were in 3DS/Wii games.…
I'm trying to add a gradient on my character so that the top is lighter and the bottom is darker. I baked each modular part with a position map and used the green channel to produce this effect. My only issue is that it sort of breaks my model in a sense. Each part goes from light to dark but the issue is that the seams…
Hey guys! I'm kinda stumped here. How would some of you go about modeling a hard-surface object that has swirling designs? For example: The spiraling parts at the top of the column. I could probably just download an image and trace over it with polygons, but any way to do it through modeling? I feel like I should know this…
If you still have the model with the original UV map used for texturing and if the topology has remained the same then you can use UV master in Zbrush to copy/paste the UVs onto your new model: https://pixologic.com/zbrush/features/UV-Master/ You can also export your model out of Zbrush, unwrap any way you like and then…
Im a 3D modeller who want to quickly develope my own prop/environment/character concept before modelling. My skill level in both Digital Painting and Sculpting is beginner, i feel a bit more comfortable with Zbrush though. Which path should i take and what are the pros and cons of the 2 tools?
Hi all i want to learn gun modeling well i want to go more with complex shapes and such so i start with easy and try to model a Desert Eagle so u are welcome to help me out and Critiques are welcome too <3 So this is y first problem is there an easy way to o this shape
Hello everyone, these models I made a few months ago and as I'm a fan of the game could not stop creating them. they are more cinematic version than low-poly. I hope you enjoy!follows the link of my Demo reel containing the models turntable! http://youtu.be/oThBS16M_2E http://youtu.be/oThBS16M_2E
Hello! We're in the need of a 3D modeler who is available to do low poly. Examples: http://38.media.tumblr.com/5b5709e07b7dd855d16d1445916dddd5/tumblr_n3dpxbSTRu1qmysijo3_250.gif http://lpix.org/1227906 My budget is around 100-150 per model. If you think you fit the description for the job, please email me at Position…