Hi, I am trying to do a huge 100 meter wall. I don't know how to go about texturing. I hava a triplanar projection function from a tutorial but it is really uncontrolable. I want to add details on the wall because right now I have a designer brick on the blockout mesh but the function can't read the plane changes that…
Hey guys, I decided to give myself something to work on for the holidays. I've never made an exterior environment before, and I'm a huge fan of Mad Max: Fury Road and the Mad Max game, so I wanted to try and do something along those lines. This is what I've got so far, and the submarine is just a quick blockout for now…
I am a student at Staffordshire Uni, and I am currently taking a module in environment prototyping. In our first part of the assignment we had to choose a concept and sculpt high poly models in zbrush. I chose to base my environment off Scott Homer`s Bioshock Post Office http://scotthomer.co.uk/ Here are some of the…
Hello everyone, My first idea was to make an abandoned school building but since that would be a too big a project to begin with, I thought it would be better to take a step back and start smaller :smile: . So my plan now is to make an abandoned house. My goal is to have a complete abandoned building which a person can…
Here are some WIP of a the latest Game Wizards project. Game Wizards is a class I run over at the Art Institute of Los Angeles....the students in the class are getting a degree in Game Art & Design. This is our latest game made in Unreal...Exodus...we still have another 6months of dev left. The below shots were done by a…
Hey guys, was just wondering how I would start this project. It'll be confined space (The shopping center is the only thing the player will see and be able to go in / be in), all stores (5-6) will be enterable as well as the main plaza, there are really not to many limitations so suggest pretty much anything. The…
My payday is June 1st. As soon as the money is in my account I will get 6-month subscriptions for Modo&Mari Indie combo from Steam. And during the upcoming Steam sale around the end of June I plan to buy 3D Coat Educational. To me, using scripts is a bit unnecessary since I hardly touched it when I installed recommended…
I've been using patches more and more lately for initial blockouts for curved or semi-curved surfaces, and after my earlier question poll if anyone really used them, I figured a couple of video tuts were in order, especially now that I have decent screen recording software. These are on youtube in 720p res so you can see…
Hey Polycounters! So i'm working on a church that was rebuild after 1945, it's standing in a city near me. I'll do this project for my university-entrance diploma. There is no existing course at my school and until now i taught myself everything. I'm using Blender 2.59. So here are reference pictures as well as two layouts…
For my Portfolio piece I will be sculpting a diorama piece of an well concept and will at the end be put into Unreal 4 Engine. Chosen Concept Gathered some visual reference to help with final piece general visual reference was gathered looking at different styles of pillars and damage detail and crack patterns. Columns…