Hi.I need 20 Lowpoly models with texture. Not cartoon or anime style.Such as... - Texture maps: size 2048. Diffuse and Normal. Formate JPG.- Pay by paypal.- Monsters. Every monster have two types. Such as, Monster with claw. Monster with claw and Tusk. Two levels of the same monster. Now, you done from 2 models. Like that…
They are stopping sales of videogames there in the next few weeks and are trying to sell off their inventory. http://www.dvdempire.com/exec/v2_categor...id=0&sort=8 Figured a few here might appreciate the deals.
i have seen most of these, but for those who havent there is some real inspiration here, all in one easy to grab place. wish they had higher res versions tho. http://www.laboratory101.com/?p=51
Hi folks, I´m using vista 32bit atm on my laptop and photoshop gives me some strange and annoying performance breaks ps CS: the brush-tool is very laggy and after I´ve used the hand-tool everything is even more laggy ps CS3: the brush-tool / marquee-tool sometimes gets a bit dull if i used the hand-tool before.. the funny…
30 seconds of one of the Saturn 5 rocket launches. The film is 8 mins long as the original was shot at 5k frames a second on 16mm film. This is a HD transfer from that film. http://vimeo.com/4366695
didn't manage to make the time to finish this one before the comp ended, but I have kept working on it over the past week or so as the hours present themselves. Its still in progress, but should be done soon. Its 1710tris and a single 512. Under spec of 2ktris and 512s. Image is Unlit, ie texture only. Thoughts and crits…
So, according to the docs I've read - anything exported from photoshop in 32-bit per channel mode should be exported as linear. This seems correct, the .exr I'm exporting does have metadata saying its saved in linear. However, it looks like Photoshop is saving sRGB data into the texture, but tagging it as gamma 1.0 instead…
I wanted to toss open a thread to showcase a WIP of a Dewalt Jigsaw I have been working on for the past 3 weeks. I mostly been seen in the Weekly Hard Surface Challenge, after 22 weeks I decided to branch off and begin making my portfolio models. I wanted to do a mechanical power-tool and discovered the jigsaw (I am also…
Looking for skilled 3d people who use 3dsMax v7.x+ and/or Photoshop for use in building models from concepts. These will then be rigged, textured and animated (by yourself if desired) and imported into the game, Dawn of War. Models usually range from standard units (3000-3500 polys) to unique ones (5-7k+ polys). Bipeds…
Empathy is a point and click adventure game with emphasis on storytelling and exploration. A game about emotions, good intentions and desperate measures, where you embark on a journey through the last moments of a dying world and discover its story and wonders. It is being developed in UDK for a PC release. It isn't your…