Maybe it's more the Navigation option "Orbit Around Selection" which may have his interest (don't remember if it's checked by default). Note also the Numpad view navigation shortcuts: Shift Numpad 4 or 6 which allows to turn around a bit like 3dsMax orbit mode.
Face lift... Before -> After Mostly around eyelids, and cheeks. Can't see what's wrong with the shape of her nose... T_T I use realistic reference, though. Made new hair. Note; front part of the hair seems a bit floaty because there's Reaper's mask too.
got mine. now if only i was a better artist ;) GoZ looks like it'll be rocking my sox though. Side note you may have problems getting your activation code (Web Activation) support pages say keep retrying.(servers must be overwhelmed)
You can use multiplacative mode colouring in code. Take a base texture, and use the alpha channel to mask areas that you want recoloured - white=100% colour, black=0$. That way you can not only mark the areas you want to change, but have fade in/out.
sounds cool, never used it (maybe some use for my ultra expansive and equally usles joypad) edit: doesnt eat my usb joypad (maybe cause my didi drivers aren working) nope, dont get it to work, no midi drivers for 64 bit mode
Just a quick writeup as I just went through the process myself for the first time. But the workflow is the same as doing any high to low bake: * Going to Unreal. * 3DS Max, RizomUV, and Substance Painter (I set up my own export preset). * Starts out with ref gathering and note taking. Drawovers in Photoshop and deciding…
Sup dudes! I'm here to share my process with ya'll, get some feedback, answer any questions you may have, and hopefully contribute something positive to Polycount. I also want to thank all the people in the WAYWO thread that gave me some encouraging comments :) thanks dudes! My process is kinda still in a pre-mature state.…
Killer work man! That first knight/demon guy from Age of Reckoning is insane. On another note, you have the same name as one of my favorite pro skateboarders from back in the day who rode for Birdhouse (Tony Hawk's company)... just thought I'd mention haha.
/judges reverendK /shakes head Seriously though, I like the design, the only thing I'd note would be the helm and the belt buckle, they're a bit on the nose with the owl theme. Maybe something more abstract/subtle would be better here? Not saying that it's bad or doesn't work, just nitpicking ^^
this seems a bit unfair, but funny none the less! On a technical note; if you are fighting the "undead" - who are meant to be dead flesh that is somehow animated by the unknown - why then, if you hack them to bits does blood come pumping out? Surely the body is dead flesh, ergo the heart does not pump.