test postx sorry this is playing up at work, already wrote a response that got lost. Basically you can do this three ways. In decreasing complexity. 1) i think you'd need to transform the matrix for the vertex shader to get it to stick to screen. you cant do transforms through the built in nodes in to vertex shader (at…
Hello guys,first time here.I posted this on r/Zbrush reddit too but expect better feedback from this forum.I'm in third semester on a BA Animation and Game art college and on the current module I have to deliver one game ready low poly character with high mesh baked on it and one highpoly posed version. The character I…
Hey guys! I have recently started this project on which I will work for a couple of months to learn mainly learn scripting but I have noticed that it was also a perfect opportunity to practice rigging and animating and low poly modeling! I will start off with some concepts and mock ups followed by my first basic models and…
@Jimmy, I had trouble getting into ZBrush for a while but once you find out what brushes work best for you it's not that tough to get into. @Guy123, I messed around with the color variation on the yellow maple's canopy earlier today. I'll post pictures later. @Willy, I'll mess around with the lighting and color correction…
Bit late to the party. Prolly missed the whole skype thing. This is still kinda overcomplicating imo. Theres no need to break stuff down. Its an average piece (like that blue thing I posted) and most people should be able to do it. More importantly, everyone is welcome to try. Its a challenge, not a competition. The point…
Thank you guys for the comments. I think I've gotten enough answers now to know that doing the animations using keyframe method would be most cost efficient for me at this time especially factoring in buying the suit and all.
Hello! Its been a long time since I dont post here :# Almost 6 years... But finally I back! I've been working on this character project for approximately a month now or a few years if you count when it really began :p ! She started as a redesign of an old project of mine and now I'm turning her into a 3D game ready…
The Brief Another civil war has erupted on the Polycount forums. This time, two novice artists have decided to battle it out. Driven by the desire to improve their portfolios and create some awesome characters they have decided to make a friendly competition of it. Inspired by the epic Polycount civil war battle between…
Hi everyone! I thought I should stop lurking and start participating! Well, here's something I've been working on for the past couple nights: larger version I'm not digging the placement of his left arm and the depth difference between the legs seem like I should try another arrangement... but, I don't know for sure. Crits…