update: solved, kind of. not worth investigating because advanced skeleton actually has a blendshape correction wizard, which if you use, makes it so that this problem isn't a problem. I had been adjusting the blendshapes manually. if using sculpting brushes on a non-skinned model, you can toggle the display so that the…
Hey guys, I recently completed my Mentorship term at Think Tank Training Centre and here’s how it went: "Oriental Factory [Think Tank Online Mentorship]" by Vedant Bramhehttps://www.artstation.com/artwork/BXgkrz Please check it out and appreciate all the support! Cheers
Hi everyoneUsing this concept art I found on artstation ( https://www.artstation.com/mukholov ) I'm creating a similar scene on Unreal, looking for some feedback as i've been sitting too long wondering how to improve it more. A few things:- I haven't finish the lighting (and the bg! ) at all, only some few tests. I'd like…
Hi, i'm currently following Eugene Petrov's game ready pistol tutorial and it has been going pretty smoothly up until this point where i have so much of this issue where once I bake the high to low there's a lot of black outlines. I believe this is because the high is getting to far from my low poly and so the shading…
Hello, we are looking for a digital painter with a sense of color to collaborate on the development of a mobile game for iOS and Android. It is about coloring of drawn screens in Photoshop or in some other program. Black and white lines and basic color selection are done by the 2D artist and you would do the color…
Hi all, I've just finished my first CS2 skin and want to share it with fellow artists! :sunglasses: I tried going for a Willy Wonka/Snickers style chocolate bar, as you can see in the images. This is my first skin where I've tried to go all the way before saying it's done. I'm hoping that I can get some constructive…
Could we please have this option, it's been 8 years. It's one of the only, if not the only ways (besides subdividng or changing the light intesity, both of which aren't great options) to fix shadow terminator issues (https://polycount.com/discussion/226419/toolbag-4-ray-traced-shadow-artefacts#latest)
I’m a huge fan of big trouble in little china. Would anyone be interested in making a game based on the lore. I’m a no name artist and I would like to gatherer a group of individuals that would like to make something cool. In doing an honor to our past you will collect an honor to our future in media. Love you all -Bus My…
Project Name:Apocalyptic Arena. Project Length:Till December as of now, will determine a time once the roadmap is complete. Compensation:Paid based on agreed Involvement post-launch, will explain more in a meeting. Responsibilities:As the Leaders you will be overseeing your specified department in this case the Art…
Video of where we were in the project at week 1 https://www.youtube.com/watch?v=Yz4N6Wbinn4 Character Programming / Blueprint work needed for this character here in this video https://www.youtube.com/watch?v=DYC_j7TjtGc&t=241s A link to the current status of the project…