Hi everyone
I'm creating a similar scene on Unreal, looking for some feedback as i've been sitting too long wondering how to improve it more.
A few things:
- I haven't finish the lighting (and the bg! ) at all, only some few tests. I'd like some general critique on modeling/texturing and if anything stands out in particular (I know it's very exposed!)
- The goal is to have a little 3-5 secs video of the fish swimming. I'm not an animator at all, I know the quality of the animations isn't very good, it's ok for me. Heres a preview from my UE:
https://streamable.com/w7pu8r (Rewatching I think the blue towel animation should change though hahah...)
-Id love some suggestion for the background/lighting as well. i've played around with different type of floor, and I've been struggling especially with the background: how to place sand piles, how tall, if I should add anything else like plants (which i've tried but I thought it was out of place) For the lighting i'm probably gonna go with a midday, sunset and night pic.
Cheers!
Replies
Everything is looking good so far to me. I like your materials and your color palette.
However, I find the composition a little confusing. Is it the bottom of a pool or the ocean? I think you need to put elements in the background that make it clear what it is.
In my opinion, it is not clear immediately where the smaller water volume begins and ends.
Also, I feel like there’s a lot going on in the small water volume around the washing machine, especially with the caustics and refraction. It may make what is inside that volume, such as your fish difficult to read. You may need to tweak the camera angle or your water shader.
Keep at it!