I'd personally start using an engine and assembling your levels in there. Get to know the engine and such. Marmoset isn't the best choice for that. haha
Reworking the shaders and texture on the Normandy here. Also made a few design changes on the engines. Just a color block in for the engines at the moment.
Hey everyone! I've had the chance to land my hands on Unreal Engine 4 awesomeness, so this is the thing i worked on to play around with the new material, particle and blueprint tools. The whole train is approximately 150k tris. [ame=" http://www.youtube.com/watch?v=rS-rv5pD9Bs"]Stephenson's Rocket in Unreal Engine 4 -…