Only progress ive made is UV mapping and AO baking, so nothing worth showing. The normal map is giving me a bit of grief, but once I sort that out, I'll get back to modelling the rest. Also, that pic has made me realize my proportions on the boat are a bit out of whack, I'll have to fix that before I progress further. Did…
Yeah, that bug always annoyed me ben and thanks for the reply, but that wasn't the issue. I've finally kinda figured out how to make a little progress. By exporting my asset as an OBJ with no mapping coordinates, reimporting it and then redoing the UV's i can at least get a fresh start. But it just seems odd that…
Although whether or not my pimp hand is strong has yet to be established. Here's a link to my portfolio-in-progress. www.willhawthorne.com The last time I posted progress on my portfolio, I got quite a few criticisms on developing a splash page. I hadn't actually intended to keep it, but I am taking those suggestions to…
I haven't posted a whole lot of progress on here as I've been keeping it fairly close to my chest, but I have finished this project! I can't seem to post .mp4 files on Polycount, but they are also animated, and I even did a composite of what the animation would look like "in" the game. You can see these animated on my…
Week Twenty Day 1- I finished adjusting the lights in the scene and added some small dry leaves on top of the roof. I created some level sequences and rendered them out. The rendering process didn’t go smoothly; my screen crashed several times, and errors constantly appeared in the image sequence. Anyway, after all these…
Hi there! In 2021, I started looking for a new hobby that could become a job. My choice fell on modeling miniatures from polymer clay. Since I was a child I love miniatures. I started watching videos on YouTube on this topic. Sometimes I came across videos in recommendations about sculpting figures in 3D software. So while…
Hi!I'm trying to get some pieces for my portofolio where I'll show my texturing skills and I started with this blowtorch.This is still a work in progress,if anyone has any suggestion on how can I improve it I'm happy to hear from you.
Hey Polycount! Here's one of the projects I've been working on! I'm gonna try to keep this updated regularly! Its based off the concept 'Lost and Found', by Daniel Percy https://www.artstation.com/artwork/4bLVG1 Unfortunately I already started this project mid way through January, but there's still a lot of work to be done…
Hello! This is my first Topic here, so I hope I start it right! ^^ I'm an 18 y.o. Game Art student from Germany. I write an article about my stylized character workflow and I want to share my sculpting progress with u! I'm glad about every critique ^-^ For this I sculpt this mage with his owl Sketch by Caio Monteiro:…
First Post Edit Final Submission ---------------------------------------------------------------------------------------------------------------------------- Full Frame Shot Close Up Shot Wire Frame UV Sheets Thank you to everyone that provided feedback. This was a fun opportunity, and my first contest to enter. I wish all…