Hi there!
In 2021, I started looking for a new hobby that could become a job. My choice fell on modeling miniatures from polymer clay. Since I was a child I love miniatures. I started watching videos on YouTube on this topic. Sometimes I came across videos in recommendations about sculpting figures in 3D software. So while I was searching, ordering and waiting for materials... I installed Blender... so i don't have a single clay figurine
At the moment I spent 1300+ hours in Blender. I know that in 3 years this is not much progress, I need to spend much more time on this.
But please send me feedback on my path!
A little background: I started with low poly models (inspired by beautiful pictures on Instagram), then tried game stylized models, but in the end I have selected models for 3d printing.
To avoid loading 100 pictures, here is a short chronological video.
https://youtu.be/0c5XY-J98aU?si=g7zhWllWMpKfHH08At the moment I have started to study Zbrush. Some of its functions simply do not have analogues in Blender. That's why I want to add it to my pipeline.
That's all for today. Thank you for your attention!