Hello!
This is my first Topic here, so I hope I start it right! ^^
I'm an 18 y.o. Game Art student from Germany.
I write an article about my stylized character workflow and I want to share my sculpting progress with u!
I'm glad about every critique ^-^
For this I sculpt this mage with his owl
I use ovopack's owl for this because it has more perspectives and it makes the job a lot more easier
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I'm not so good in sculpting animals..
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This is the first blockout of the mage. I work a lot with Zspheres as you can see at the coat.
Defining more of the clothes and adding details to the hat.
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More details on the clothes
I added his hair and more beard + trousers
This is my current progress of the mage.
I first want to finish the mage before I start with the owl ^^
Thx for reading!
I try to keep it up to date as good as I can!
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- Leox