"Finished" with the plant container, appreciate any feedback. I ended up changing the design a bit and some areas are still rough. For re binding the surface deform modifier of multiple objects, with some trial and error, I ended up with a simple script to operate on the surface deform modifier of all selected objects -…
So I recently got a digital camera and on the way back from Austin Tx to were I live recently, I decided to take some pics of some environment stuff in a town along the way. As i drove around this guy kept following me untill finnaly he pulled infront of me and started giving me a attitude about what i was doing. I asked…
@monster Hey thanks for the info ! Sadly, it does not change anything. Sorry to hear that! The use of UE4 should definitely have been mentioned in the first lines. But at the end its not an issue caused by unreal because it is also there when importing in Blender. Which means this is not a UE4 specific issue but a 3dsMax…
Thanks for the feedback. The textures were made at 512 x 512. For the rock texture I'm going for something that is more broken slaps kind of put together in a messy organic fashion than say a brick wall. The brick was overlayed over the stone pattern I made and ended liking the result. I should probably just go with…
i wasnt going to say anything in this thread but I cant help myself.. I dont work in the industry I play games, lots of them and the only ones that stick are the open ended ones, or sandbox games. games like X3 series, recently Fallout 3 which I think is pretty awesome (even though its on a PS3) and I have an example…
Hey, Going to participate in the Leartes&Dekogon challenge. Taking some inspiration from Eddie Mendoza and blending it with some slight retro future but also giving it some personal story elements. The setting is early 1950s and the war ended at the end of 1940s but the way it ended also triggered the end of the world.…
So for this challenge I decided I'd like to animate a character with Yordle like proportions, and I would like to animate a dance. After doing some searching, I landed on this character from Artella - https://artella.lpages.co/artella-lily-snout-giveaway/ However, there were some things about the rig and the design of the…
The Game Hello everyone, we are Adventure Studio. We want to create a FPS Mech Game which will be First Person Shooter where Mechs fight against each other. There will be different normal types of modes like team deathmatch and capture the flag. But we try to make more modes where the player can participate on more global…
As of late, I have been working on a modular environment art piece to build onto my portfolio and gaining modular environment art creation skills. I will post some images below. The last couple of days, I have been building walls and doors and things of that nature. I optimized the first texture sheet as the walls had some…