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de_wanda by warby ... final release !

polycounter lvl 18
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warby polycounter lvl 18
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mirrors:

http://riviera.heaven.nexusirc.at/warby/filez/de_wanda.zip

http://community.clan00.de/maparchiv.php?dl=2731


credits:

de_wanda
by soenke c. "warby" seidel ( warbeast@planetunreal.com )

layout, bsp, scripts, models and textures by soenke c. "warby" seidel ( www.warby.de )
photo resources, hdr-sky and entities support - thomas "hessi" hess ( www.thomashess.net )
inspirational paint overs - scott duquette sama ( www.scottduquette.com )
awesome maya exporter and debugging help - prallhans ( http://mitglied.lycos.de/prallvamp )

special thanks:

riviera for maintaining my website while i was making this map.
kokosovar for the french poster text translation.
dodger, ornatebaboon, barrakid, defrag, r_yell and acumen
for the help with the audio and bomb targets.
the bfc berliner fight club clan for providing the dedicated beta test server.
the [00] clan for web hosting of the map file.
the [env] clan for help testing the map even if it means to sacrifice social life ^^


greetings to:
x-tender carny sa74n xenon bedlam krueps alec moody linga lord scottish shimmer sixshooter lumpn zacker
everyone from mapcore cs.maps and all polycounters


known issues:

-when using the coin operated binoculars be careful to not get killed or the player camera will get stuck in there forever
how to fix: we have to wait for valve to address this engine bug for now don't use em or reconnect if it happens to you.



*if somebody feels like adding a mirror please do so ! thanks in advance


smile.giflaugh.gifsmile.gif







... its 100% pure custom content !!!

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