Hi guys, I've got an stupid problem with probably a quite simple solution: I was modelling this dragon and suddenly I saw those "mesh size" lines around the meshes, I don't know what button I pressed but the thing is that I don't know how to quit'em, here's an screenshot to let you know what I mean: Thanks in advanced :)
Hi there, so i was watching a video recently and across the symettry there is a line that shows, im wondering how is it possible to bring this up? Thanks
Black line on objects when they are in viewport and also rendering. They wont go away. Whats wrong? Thank you Uploaded with ImageShack.us Uploaded with ImageShack.us
Xbox Live was what I played most when I first got my 360 on it's release day ( well that and PGR3)and I still continue to play it a lot. Initially, for some reason I got heavily addicted to a diet of Bejeweled 2, Gauntlet and Smash TV ( I blame Per, he made me buy it when he was over ). What's great about Live is that it…
Hi all, I am wondering if anyone can shed some light ( no pun intended ) on why I am getting these strange white lines in my scene. The enclosed images show a pretty high bake with what I am talking about. The mesh density is pretty high so I know its not that. There are no overlapping UV's so its not that. I am little…
I'm having trouble with grid lines appearing on the polys of my low poly normal maps, as shown in the attachment. I'm baking a tangent-space map in zbrush, but I can't seem to get rid of these. I'm sure this is a super basic problem, but I couldn't find any pages here dealing with it or any info on the normals wiki. If…
Hi, i hope everyone is healthy. I always want to ask this question sometimes i tried alot with this to find out what is going on, but never found a legitimate solution. What could make the normal map show those lines on the edges of the model after baking in sp? Help would be appreciated. thanks. If you are a 3ds max user,…
Hi everyone, I am currently building a modular kit for my game and ran into a problem with gradient texturing that I do not fully understand yet. My kit consists of many reusable pieces like walls, windows and especially floor tiles. The floor is made out of repeating units, for example 1x1m, 2x2m or 4x4m tiles that are…
I'm trying to figure out how to use align tool for selected vertcles and align them along line or other object's edge. Here's what I'm trying to do: Any ideas?
Hi, I'm a student at university. I'm studying Game development with Zbrush. I'm fairly new to Zbrush. I can't figure out how to remove the white line. I don't know how to do it because I have never seen that white line before. Please, can anyone tell me what it is and how to remove it?