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Normals with grid lines for polys?

I'm having trouble with grid lines appearing on the polys of my low poly normal maps, as shown in the attachment. I'm baking a tangent-space map in zbrush, but I can't seem to get rid of these.

I'm sure this is a super basic problem, but I couldn't find any pages here dealing with it or any info on the normals wiki. If anyone could point me in the right direction, I'd really appreciate it!

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